Error loading page.
Try refreshing the page. If that doesn't work, there may be a network issue, and you can use our self test page to see what's preventing the page from loading.
Learn more about possible network issues or contact support for more help.

Grand Theft AI

Audiobook
1 of 2 copies available
1 of 2 copies available

"The Matrix meets Blade Runner." — Nicholas Sansbury Smith, New York Times bestselling author of Hell Divers

San Francisco, 2051. Rising like neo-Shanghai over the Bay, a labyrinth of quantum accelerators, hologram dreams, and fiercely regulated androids. Forget powder, pills, or bud—kids get high slotting wafers of data under the ear, and they'll pay fat ¢rypto for the best. At the hottest nightclub in the city ... the Fang.

Baz Covane is a battle-scarred thief who sticks to small-time bots. Ria Rose is the underworld "fixer" with a big-time score that could easily get 'em both killed. 'Cuz the Fang's psychotic kingpin Otto Rex has a vault with more security than a fusion reactor. And the glass inside is priceless—enough to set up Baz, Ria, and their crack team of cyber-misfits on the white sands of Tahiti forever.

But this crime doesn't just carry infinite VR-Prison time—it's Baz and Ria's last shot at redemption. Forced to confess every last secret on their neurals, they'll have to trust each other completely if they stand any chance of infiltrating Otto's lair, raiding its spiraling rings of physical and virtual firewalls, to finally hack into his mind and crack his deepest layer of security, before the Blackhawks touch down with federal warrants—for Grand Theft AI.

  • Creators

  • Publisher

  • Release date

  • Formats

  • Languages

  • Reviews

    • Publisher's Weekly

      March 4, 2024
      Following closely the beats of a classic heist movie—dangle prize, gather team, run into complications, regroup, get away—filmmaker Cox’s cyberpunk debut captures readers’ interest through its immersive attention to detail. Baz Covane, veteran of the Coca-Cola Water Wars, teams up with Ria Rose, a sexy “fixer” for premier San Francisco nightspot the Fang, which is owned by Baz’s former commander, the cheerfully psychopathic Otto Rex. Their target is the treasury of mind-altering software disks Otto stores in the massive vault under the Fang. Both Baz and Ria are running from their pasts and Otto’s stash is loaded with its own secrets. Add in the Feds, who are running a sting on Otto at the same time, and the mayhem reaches cinematic levels. As the fast-paced plot unfolds, Cox details a future U.S. still reeling in the aftermath of malware-infected robots going on a killing spree against their owners and gradually unveils through flashbacks and memory sequences how Baz and Ria evolved into their present selves—and how the stakes of their caper encompass a worldwide revolution in the making. Readers will need a high tolerance for techy terminology to penetrate the verbiage and reach the human story underneath, but those who do will be gripped. Agent: Shane Salerno, Story Factory.

Formats

  • OverDrive Listen audiobook

Languages

  • English

Loading